Steve and I were talking the other day and I liked the idea of making some more super hero types using the Pathfinder system. To make it a bit more challenging, I am also going to work with Steve's world, Hekinoe. I like the idea of them being Steampunk and fantasy mixed in. I am going to try to have a post up like this every Wednesday, hopefully.
This week I start with The Avengers Series: Hawkeye. I chose him because it would get me started and should be fairly easy. If I feel like it eventually, I will figure out how they are a team. I think I will have them all centrally located in Meroteth.
He would be Fell Human to gain bonuses in both Dex and Strength, of course he would be a Ranger (Skirmisher archtype) who uses a compound bow (for the bonus Str damage), I don't think it would be nessasary for him to be high level, but 11th for Ranger should be good to get as many ranged combat feats from that tree as possible, like Precise Shot, Many Shot, Rapid Shot, Point Blank Shot, Pinpoint Targeting and Shot on the Run (to name a few, if not almost all of them).
He has an animal companion (from the Ranger) that is a Hawk, who he calls... Ready for it? Bird. You thought I was going somewhere else with that, didn't you?
I mean really, it seems pretty straight forward, he is an archer. But here comes the fun...
Make him at least a level 8th Alchemist (or higher). If you wanted, you could alternate leveling each class so he develops with his trick arrows. There is a discovery from Alchemist that allows you to imbue a missile or bullet with your bombs from that class and as long as you keep focusing on his bombs with the discoveries, you can make an "arrow" for almost any situation. There is also a discovery called Quick Bombs which allows you to use as many in a round as you have attacks, so... bonus!
If you wanted this to be your goal, you could focus more on Intelligence than in Strength to gain more bombs per day and take a discovery called "Extra Bombs." I am thinking any and all Feats gained as an Alchemist should be put in to Extra Discoveries.
Of course, this doesn't even figure in the class feature of the Alchemist to craft alchemical items in record time. Tanglefoot bag on an arrow anyone? You could also use the mutagen to enhance his already decent Dexterity. Have some skill ranks in Craft Bow and Arrow to make specialty arrows... After all, he fights crime at night on the streets of Meroteth, don't you think he should be able to make his own equipment?
During the day he is just a mild manored Alchemist.
There is of course the Prestige class Arcane Archer, which is neat and allows you to imbue the arrows with spell like abilities, but I think I rather like the idea of the Alchemist a tad bit better. It just... fits better.