We played the next Hekinoe scenario the other day, the 5th scenario in this campaign. I think it went very well and they got some interesting little tidbits about the plot and the campaign world. The scenario moved quickly and there were few hang ups. Combat and dialogue moved quickly and again, with few hangups. All in all, it was actually an incredibly smooth running scenario. Didn't extend too long either, just about three and a half hours or so.
One of the main issues seems to be that I have lost track of the little black journal they have been writing down notes in. This is a problem, and I have no clue whatsoever where it might have gotten to. Since we couldn't find the little journal we didn't draw memories for Xein or D'alton or give a memory reward at the end of the scenario. Turns out that Fred had the journal and was going to digitalize it, but didn't. Heh. Also, he didn't show up at the session due to being sick and entering a comatose state. Unfortunate, but these things happen.
I think Laura did very well for her first venture into Hekinoe, and her character is kind of badass. A Child of Volung fighter with a scythe that had her name written on the scythe, but has killed so many people with the scythe that she has lost her name. I think that is just swell.
Not much really to say about the session, other than the fact that it went very well and very smoothly, despite Fred and John being absent. There was a big delay in getting started, everyone was running behind and no one had any idea where or what Fred was up to, but we just kind of hung out till we got started, so no real big deal there. Everyone also agreed that they would like to play Hekinoe next, rather than Fourthcore.